Showing posts with label Ninja Gaiden. Show all posts
Showing posts with label Ninja Gaiden. Show all posts

Wednesday, 26 March 2014

If You Throw In Curse Words, The Game Becomes Cool - A Yaiba: Ninja Gaiden Z Review

Written By: Tyler
Platform Played On: PC



Rating: 4.5/10
Verdict: Yaiba: Ninja Gaiden Z is not a good game. It's also not terrible. It's a generic, button mashing hack and slash game with an interesting artstyle. But if you play this, be prepared for some of the most cringeworthy dialogue ever recorded in a game.


Ninja Gaiden returns after an underwhelming but not entirely bad entry in Ninja Gaiden 3. In Ninja Gaiden 3 the combat was dumbed down for a wider audience, but I still would have rated it a 6 out of 10 because I'm not actually opposed to simplified, button-mashing combat. In Yaiba: Ninja Gaiden Z they go left-field with the series a bit in the sense that they employed a comic book art style and a zombie plague.

Before I go on, I have to make note of a few things. The first is that I'm not a huge Ninja Gaiden fan. I have enjoyed the series from the NES days and actually appreciate how rewarding the combat is. I said in my Cloudbuilt review that I don't get off on really hard games like some people do, but I can still appreciate them. I appreciate Ninja Gaiden.

I'm also not opposed to taking a series and going a different direction with it. Case in point: I'm a big Yakuza fan and even though Yakuza: Dead Souls wasn't nearly as good as the core series, I still didn't mind where they went with it.

The last point before I get on with it already is that a game getting a 4 or a 4.5 out of 10 does not mean it's terrible. It just means it's not especially good and I don't recommend playing it. This is important because while Yaiba: Ninja Gaiden Z is not a good game, or even decent, it is also not the worst game ever created like some people have been throwing out. It is pretty bad but not without a few moments of excitement.

You play as Yaiba Kamikaze, who ends up killing his own clan and then fighting Ryu Hayabusa. Surprised when Ryu almost kills him, he has his body reassembled by a group and agrees to help them stop the zombie outbreak while trying to get revenge on Ryu. Not that it matters really because the story isn't especially enthralling. I'm not against putting zombies in a game even though it's overdone because cutting up zombies is usually pretty fun.

What I learned from a crappy game like Rogue Warrior is that excessive swearing does not a good game make. Okay, I already knew this, but it's like Yaiba: Ninja Gaiden Z wanted me to relive the pain of Rogue Warrior. Ninja Gaiden Z was probably written on an elementary school playground because the kids aren't allowed to swear at home and wanted to feel edgy. It's almost embarrassing playing the game because if someone walked in and saw me they'd hear some of the most immature crap ever put in a video game. I can deal with potty mouth, but there are games that do it well and make it enjoyable. Hell, one of them -- South Park -- was just released this year.

Once you get past all that you get a game that takes the Dynasty Warriors approach. You have a couple different weapons you can use, and you can pick up zombies and throw them. Mostly though, you just chain together combos by button mashing and alternating between punching, slicing and using your flail. It's not complex, but I'm forgiving of it because I actually enjoy Dynasty Warriors and I am a Suda51 apologist (going so far as to claim Lollipop Chainsaw as a Top 25 game of all time). Even though this is Ninja Gaiden and smart combat should be expected, I don't mind how simple it is as much as fanboys do.

There's an elemental feature to the combat and solving the mild puzzles, but it's more of a hassle than anything else. It's just poorly designed and shouldn't have even been in the game. A for effort though, I guess.

You also gain life back by defeating enemies by using your execution technique. For the most part it works but it can be extremely unreliable at times, which adds to the difficulty in a bullshit way.

The visuals are actually a lot of fun, but I enjoy comic books. I enjoy the look and feel of the game. I like seeing the gore splatter, zombies get cut in half and I like Grindhouse-esque extremities of violence. However, I feel like they think it's cooler than it is. They bank way too much on the fact that people will think the excessive blood is cool.

You can also upgrade your abilities and combos, but the way it does it is so commonplace we've seen it a million times. This is more of an observation than a criticism, because it doesn't make the game any better or worse. It's just kind of there.

The worst part of the game is just how much the camera hates you. It is honestly never where you want it to be. Do you like fighting enemies you can't see? Well, now you don't just have to fight the demons in your head, because Ninja Gaiden Z's camera is so bad you'll often get hit by enemies that aren't even in your vision yet. Do you like a camera being oddly placed, making it hard to sometimes perform the most mundane of activities? Yaiba got yo back. It's a terrible fixed camera system and I don't know why, at this point, developers do something like this. It's not my fault you were shoved into this game camera, so why are you taking it out on me? I wanted to be friends.

Even though Yaiba: Ninja Gaiden Z isn't entirely functional in a bunch of ways, there are still moments to enjoy here. Sometimes the battles go on way too long, and the difficulty is more cheap than clever, but moments when you're platforming are fun and fast-paced. The grappling and running across walls is fluid but at this point a lot of games get things like that right. There are some interesting battles here and there as well, but most of the time it's just a mindless hack and slash.

I think anybody who thinks this is the worst game ever hasn't played a truly terrible game, but it's also not a game you need to bother with. It's generic in a lot of ways, and some elements are just downright awful, but if you just want to slaughter hordes upon hordes of zombies in a Dynasty Warrior manner, then there are worse out there than this. And hey, at least there is a girl with large breasts telling you what to do, and that's cool... right?

Friday, 11 October 2013

My Top 50 Favourite Video Games of This Generation, 50 - 41


Written By: Tyler Selig



Unless you’ve been going out and having a life, which I don’t understand, you are aware Sony and Microsoft are releasing their new systems next month. Sony went with the tried, tested and true Playstation 4, while Microsoft opted to confuse the fuck out of people by calling theirs the Xbox One.
                So with the Wii U already out, and these systems on their way to world domination, I reckon now is a good time to give my favourite 50 games of this generation. I’m only going to include console games, so only PS3, 360 and Wii are represented here.
                And if this blog ever got readers, I’m sure some of you will be annoyed by my choices. I definitely follow popular opinion on some games, but I have included games on here that probably no one else would ever include on a Top 50. But that’s the fun… different opinions. I know the internet doesn’t take too kindly to that.
                There are some things that bother me about my list. For as many games as I have played, there are games I know would have made it here, that I just didn’t play. Sorry to those games. I will play you some day.
                I intend to put up an article each day, with ten games each day, so this is a big five day event. Woo hoo. Let’s do this.




50: Kane and Lynch: Dead Men (PS3, 360)
                Maybe Kane and Lynch is not a game most people would pick. I understand that. I don’t think it got great reviews, and even my friend said the controls felt weird. To me, the game plays like the old Conflict games (not Denied Ops, that game sucks), and those have always been “guilty pleasures” of mine, if I believed in feeling guilty about liking things. So I was used to the controls.
                While I don’t like the sequel, I thought the first one is an underrated shooter. It doesn’t bring anything new to the table but sometimes shooting is just fun, and the relationship between these two makes it interesting.
                I think more people should give Kane and Lynch a fair shake. I’m aware I probably like it more than most, but I stand by it. It almost didn’t make the list but I have to show it love.


49: Deathsmiles (360)
                Deathsmiles was a game I knew nothing about but I took a chance. I’m glad I did, because what I found was a wonderful side-scrolling shooting game that is colourful and intense. Maybe it’s because you don’t often see retail games tackle this kind of genre – as it’s mostly indies that do it these days – but it was a breath of fresh air for me. It’s well made, with a lot of style.

               
48: Lost in Shadow (Wii)
                Lost in Shadow takes a genre as old as games (platforming), and adds an interesting twist. You play as a shadow, so instead of jumping on solid objects, you jump on the shadows of said solid objects. It doesn’t seem like much but I felt that it changed up the genre enough to make this stand out, and it made me think a little more about where I was jumping.
                Though people criticize the Wii for not having good graphics, I think Lost in Shadow succeeds in something more important: visual design/art style. It’s a pretty game because they took care to create an interesting world.
                My only dig is the insane amount of backtracking later on. If it weren’t for that momentum killer, I would have put this game higher than I did. This is one of those special games that should be included in “most overlooked games” years from now.


47: Mario Kart Wii (Wii)
                While I don’t think Mario Kart Wii stands up to some of the older Mario Karts, and I’ve been a little bit tough on it, I’ve decided that my disappointment was due more to the outstanding quality of previous games, and not a dig on the game itself.
                I have criticisms, but an average Mario Kart is still a great game. The one thing I do love about the game is the steering wheel packaged right in. That’s a great touch.
                Mario Kart Wii does change things up a bit, so while it wasn’t the huge jump up that I wanted, it’s still wonderful.


46: Catherine (PS3, 360)
                Catherine is another breath of fresh air to me. A game that, at its core, is about a relationship… ends up being much more than that. The story is a little messed up, and it helps that you can affect how it plays out. I was into the story from the moment I started a new game, and I wanted to see what would happen next.
                But it’s not just a story-driven game. No, it does everything else really well too. It does a lot of things well, from the music to the graphics, but above all else, the game is just fun to play. It’s a puzzle game but the gist of it is that you just have to climb up blocks. It doesn’t sound like much but it can be pretty intense, especially at bosses, and it’s something different.

               
45: Alan Wake (360)
                Alan Wake is a great survival horror game. While it isn’t as good as Silent Hill (when it’s at its best), this is still great. The most important aspect of it is the story, but it does get the scares down as well.
                I also am a fan of some of the music choices it picks to end the episodes with, such as Haunted by Poe. I marked out pretty hard when I heard that song because I love it.


44: Fragile Dreams: Farewell Ruins of the Moon (Wii)
                What a sad, sad Wii game. I’m so glad I bought it though.
                It’s an RPG, and it’s another overlooked game, though I feel some of the better Wii games are overlooked because Nintendo didn’t market some of these very well.
                Like Lost in Shadow, sure, the graphics aren’t great, but the visual design is amazing. Fragile Dreams has such a rich, lonely world, that it’s easy to get lost in it and feel something as you play the main character, a person who has to travel this world, mostly alone. It’s a gripping tale.
                The one issue is that while I think weapons breaking is a good mechanic that should be left in the game, weapons break too much, to the point it becomes a chore to play at games. So this is the one thing that keeps it from getting a little higher.
                But I stand by Fragile Dreams as being one of the better RPGs of the last decade.


43: Mirror’s Edge (PS3, 360)
                I’m glad Mirror’s Edge is finally getting a sequel because it deserves it.
                You take a look at it and you think, “Oh, a first-person shooter with a weird colour palette,” but you’d only be partially right.
                I agree that it has a weird colour palette but it hits the dystopian feel so well because of it. It doesn’t look like other games. The colours also make it easy to spot where you can jump, which is important because this is what makes it different.
                Mirror’s Edge penalizes you for shooting, and urges you to run. Because of this, the game is fast-paced and thrilling. You can disarm guards, but you do it mostly just so they don’t shoot you so you can run away.
                You don’t get many games like this these days, and it should be embraced for that reason.


42: Ninja Gaiden Sigma 2 (PS3, 360)
                Admittedly I was never a massive Ninja Gaiden fan. I definitely enjoyed the crushing difficulty of the NES games, but I wouldn’t include them in my favourite games of all time.
                It took me awhile to play the modern versions of the series. They aren’t side-scrolling platformers anymore, they’re really hard action games.
                It does what these types of games need to do to be successful. The combat is difficult but deep, and each fight seems like a struggle. You can’t just button mash (not that there’s anything wrong with that gameplay choice), you have to try each time or you could die.


41: Limbo (360, PS3)
                Limbo creates a dark world full of intrigue. It’s not a long game, but it does what it sets out to do. It transports you to a mysterious, menacing place, and you have to platform your way out of the situation. The ending is a nice touch. 


Well people, that’s it. What do you think of these games? Let me know in the comments how stupid you think I am. Until next time, thanks for reading.


[Click here to see 40 - 31]