Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts

Friday, 24 January 2014

A World Full of Scientists, Robot Dogs and the Most Badass Janitor (Ever?) -- An MDK2 Review



Written By: Tyler Selig


I feel like just seeing the box art is enough.

Rating: 7.5/10

Verdict: MDK2 shows its age in how it controls and the checkpoints are too few and far between in the Dreamcast version, but I can understand why MDK2 is so loved because it does everything else right.


            MDK2 is a game originally released in 2000 to mostly great reviews. It starts three very memorable characters who are entirely different from one another – Kurt the Janitor, Dr. Hawkins the Scientist and Max the six-legged robot dog. During the celebration of their victory in the first MDK, they are informed that there is another minecrawler in Edmonton (of all places), and Kurt goes to destroy it. From then on, things go from bad to worse, because well, video games.
            I like to gush about the positives in games first, most of the time, but I got some negativity that I want to get out of the way. Some people can’t look at an old game and give it a high rating if it’s their first experience because games have come a long way in a lot of aspects, while some people are able to appreciate a good game regardless of their age. I fall into the latter, but it’s important to acknowledge that there are some limitations from the old school that have been improved upon in the modern era. I could spend all review explaining what I mean but I’ll keep it at that. I will repeat this again someday when I review another old game, I’m sure.
                The reason I brought it up is because I bought this game for Dreamcast as opposed to playing the remakes or even the PC version because it technically was originally for Dreamcast. I wanted to experience the first version. I feel like I may have played the wrong version, though, because there is one issue that drives me up the wall and that’s the problem this game has with checkpoints. What I mean by this is that they seem so far away because this game is so difficult.
                Stop Internet, I know what you’re thinking! I’m whining because I suck. I’m not terrible at the game, but I’m not great. Maybe I would have been more forgiving back in the day to having to replay areas, but at this day and age it’s just not for me. Completing a section only to die and repeat the same section is not good gameplay to me. Some will argue that games like Dark Souls thrive on that, and sure, maybe that’s your thing. I can’t remember what the checkpoints and whatnot are like in Demon’s Souls (that being the only one I’ve played), but this is a personal preference so of course I’m going to knock the game down a little bit for it. Any critic who claims to be 100% objective should be shot and fans shouldn’t expect them to be. So I feel like the PC version or one of the remakes may have been a better choice because I know the PC version at least has a quick save feature so it would have saved me some unnecessary grief.
                Another problem I have is the controls, which is more of a problem of its time than a problem with the game itself. I once proclaimed that the N64 controller was awesome, but these days the limitations of single-stick controllers are really evident, and unfortunately MDK2 suffers from that. I just have a really hard time getting used to using the A, B, X and Y buttons to move, even though theoretically, using those to move and the stick to look around is the most efficient system possible. Because of this, my movement just wasn’t as fluent, the game was harder than it should have been (note: the game would be really hard regardless), and platforming and whatnot was more difficult. The move from 2D to fully 3D worlds was an awkward transition for certain genres, and MDK2 does prove that with how it controls.
                With that out of the way I can lather this game with praise. I mentioned it above but the characters truly are a thing of beauty. All three of them have their quirks, whether it’s the eccentricity of Dr. Hawkins or the fact that you’re playing as a Janitor. And who doesn’t love the idea of a robot dog with six legs who can hold a bunch of guns at a time and blast fools? Their conversations are often silly and some are downright comical, and the fact that the game doesn’t take itself silly lends itself to an amusing and enjoyable time. My appreciation for the characters grew as the game progressed.
                The story follows the tone set by the characters. Sure, something massive is happening but the game presents it in a comic book style, and it makes it less dark. It adds a lot of charm to the experience, and was definitely a good move by Bioware (though it may have also been that way in MDK, which I haven’t played).
                I have to give special attention to the music. It always adds another layer to what you’re doing. Some of it is dark, some is downright creepy, some makes you feel like a badass, but it always captures the mood of what’s going on perfectly. It’s one of those soundtracks that manages to stand out right from the beginning and I mean that because I sat and listened to the main menu music for a bit before I started playing.
                The visuals look good for a 2000 game, and it’s clear that they put some work into making the stages. Each one has its own unique style that compliments the characters and their own attributes, and technically speaking, the game did use the Dreamcast capabilities well.
                The level design is linear, but I don’t usually mean that as a negative. We live in a world of a lot of open-world, and when a game is linear (like Remember Me), people get on their high horse and speak badly about it. I appreciate both methods because sometimes I just want to play a linear game, and MDK2 has a lot of baddies to shoot, some puzzles to solve (especially when you’re Dr. Hawkins), and some giant boss battles. The way MDK2 uses its three protagonists offers a lot of variety because they have different styles – Kurt snipes a lot, Max just straight up murders chaotically and Dr. Hawkins is more puzzle based.
                In closing, this is one of the weirder 7.5s I’ve ever given because as much as I respect and admire the game design, there are those two matters that dampened my actual enjoyment a fair amount. I give a better breakdown of what my mindset is when rating anything in my biography under the Contributors (still waiting on other contributors) tab, so check that out if you want to understand where my head is.  MDK2 is undoubtedly a great game, and had I played a different version it’d be an 8 or an 8.5 at least, but I chose Dreamcast so that’s what I have to stick with.

Wednesday, 13 November 2013

On The Gamely Episode 1 - We Talk Mostly About Next-Gen Consoles

Written By: Tyler Selig

Hey, listen... Have you ever wanted to watch me and someone else discuss video games for an hour and twelve minutes? Probably not, and I admit the video is probably too long, but c'mon, it's the premiere episode of On The Gamely -- a show where we talk about mostly current issues in video games but will occasionally wax philosophic on other video game related matters.

I can't promise other episodes will be shorter, and at some point I wouldn't mind having a brief theme song to bring us in, but this is what we had to work with.

Let me know what you think! Post in the comments below or in the Youtube comments or come to my house.

Since Blogger is saying it can't find my video to embed it... I guess just click on this link:
http://www.youtube.com/watch?v=V_m-VScMQ14


Monday, 14 October 2013

My Top 50 Favourite Video Games of This Generation, 20 - 11



Written By: Tyler Selig


20: Bastion (360)
                Bastion is fantastic on all fronts. The gameplay is easy to get into but has just enough depth to stay interesting, as they give you different weapons and whatnot.
                The choice to make the world literally materialize in front of you as you move was a good one and made it original among other games in the genre.
                The soundtrack is definitely one of the finest of this generation, and ranks pretty high up there in the history of video game music.
                The story is emotional. The last bit of the game is especially so.
                Bastion got a lot of credit and it deserves it.


19: ZP2KX: Zombies and Pterodactyls (360)
                This series is one of my favourite recent multiplayer games. It’s just a 2D action game, but I don’t know, I just really dig it. I like that this one added jetpacks, and the variety of guns, swords and bombs make it worthwhile to run around the map and try to find them.
                The only thing that sucks is that there really is no community. You can play bots online, mixed with real players, but I wish this indie game had more of a following because it really is a lot of fun. I’d like to see this type of thing made by a big company with lots of money, so long as they don’t fuck it up.


18: Metroid: Other M (Wii)
                I’d probably get hate here, because I guess a lot of people didn’t like it, especially since I put this above Metroid Prime 3.
                I dig the side-scrolling Metroid. I come from that school, what can I say?
                I don’t even care that Samus talks in it. I’m really not caught up in that kind of bullshit. I actually thought it was a nice touch.
                What matters to me is that this was a solid, direct sequel to the best Metroid of all time. Finally.


17: Halo: Reach (360)
                I’m useless when discussing Halo. I say this because all the games blend together for me. Halo fanatics can tell you the difference between them, why this one sucks and that one doesn’t, which game the pistol is overpowered in, etc. They can debate this because they’re really passionate about it and don’t have a shitty memory.
                I like Halo a lot, it’s important to the genre and it’s one of my popular shooters that I feel deserves it, even if I don’t like it as much as the fanatics and think there are better shooters.
                Halo, as a whole, is a shooter I’ve spent a fair time with in multiplayer, so it has that going for it when it comes to being placed in the list. It also allows me to play the campaign with a friend, split-screen, which is always a bonus for me.
                I chose Halo: Reach because it’s the only one that sticks out to me. Halo 3 was probably the best (?), Halo 4 was Halo 4, but Halo: Reach sticks out because of jetpacks and the fact that it is a little bit different in some ways.
                I don’t know if it’s technically better. Probably not. Usually in a case like this I’d just pick the newest game in the series, but I’m going with Reach. Just for shits and giggles.  


16: The Darkness (PS3, 360)
                It’s not a multiplayer shooter so it doesn’t have as much replay value as some of the other shooters on my list, but story-wise? Pretty much without equal in the genre. There are probably a few shooters with stories as good or almost as good, but none are popping into my head.
                The Darkness was more open than its sequel and has one of the most amazing video game scenes of all time (watching your girlfriend get killed right in front of you, while The Darkness prevents you from saving her… powerful stuff). The sequel was probably more fun from just a shooting perspective, as it was more linear and you were always in the action. Plus it was constantly making you wonder if you were crazy or not. I also thought the ending was great and the song that plays during the credits was really beautiful and fitting.
                So it’s hard for me to pick one game, because both are incredible, but I make it a rule to only have one game in a series when I make these lists. There are exceptions, and I usually have some justification, but The Darkness 1 can represent both games.


15: Sacred 2: Fallen Angel (PS3, 360)
                This is probably my favourite game in the genre. So knowing this, it’s weird that I placed it 15. I think I said this before, in a previous entry, but you could switch around a lot of these games, place some of them higher, and I’d be cool with it.
                Within the hack n’ slash/action RPG genre, this has my favourite levelling up system. In an RPG that’s pretty important to me. The story is kind of silly and the game has a sense of humour, and some of the character classes are cool (like a dog with a hand cannon).
                I can’t wait for Sacred 3.


14: Fight Night Champion (PS3, 360)
                Maybe to some people it would seem weird that a boxing game is this high, but nothing makes me more obsessed than a good combat sports game. I will spent hours upon hours just sitting there building my fighter up. I’ll say, “Just one more fight” but one more fight becomes the whole day.
                Fight Night is the best boxing game to date. The type of game I can walk away from but then want to go back to a month later and start a new fighter.


13: Borderlands 2 (PS3, 360)
                Co-op gun-porn FPS. You know the game. It does the RPG element well enough, and the shooting feels fine. I have criticisms of the series, but they’re minor… mostly just things I hope they do for the third.
                The best thing that was added to Borderlands 2 was Handsome Jack, for sure.


12: Journey (PS3)
                I don’t think I’d ever actually want to play Journey again, but I place it on here because when I did play it, it was an amazing experience. It’s a multiplayer game but it’s so different. You don’t have usernames, people drop in and out of your game, and yet the game does little things to encourage team work.
                I will never forget my play through of Journey because it’s the type of game that you need to play once, and see a different direction that games can go in. It’s the type of game that impacts you on such a deep level that you get the urge to start talking like you’re a poet, which I’m restraining myself from doing here because I don’t want to make a huge post.


11: F.E.A.R. (PS3, 360)
                I think it’s one of the scariest games I’ve ever played.
                By the time you figure out the tricks the game uses to scare you, the game is over. The sequel tried to do the same thing but it wasn’t really the same.
                Outside of just being scary, the story is interesting and the bullet-time mode helps you a lot.
                I know some people don’t think that F.E.A.R. is that scary, but I do.



                Mad at me for including Halo: Reach and not 3 or 4? Let me know in the comments below. Also make fun of me for being scared by F.E.A.R. if you want.

Sunday, 13 October 2013

My Top 50 Video Games of This Generation, 30 - 21



Written By: Tyler Selig


30: Super Street Fighter IV (PS3, 360)
                When it comes to fighting games, Street Fighter has always been my jam. Not because I’m awesome, because even at my Street Fighter 2 prime I was only pretty good, but just because I like the characters and I like how the fighting operates.
                While 4 doesn’t hit the same magic for me as 2, it’s still a wonderful fighting game. It has more to it than ever before, and the action is as intense and strategic as before.


29: Metroid Prime 3: Corruption (Wii)
                I’m a big Metroid fan but I’m more of a fan of the 2D Metroids. I still think Super Metroid is one of the best games of all time. However, I can’t deny just how great the first-person shooter Metroids have been. Corruption is another notch on the Metroid belt.


28: Saints Row: The Third (PS3, 360)
                While a lot of people prefer GTA, I much prefer Saints Row at this point. I think it’s mostly because we have so many games like GTA, that I’m kind of burnt out on it. Saints Row plays much like it, don’t get me wrong, but it’s also batshit insane. It’s like a silly action movie, and even though some of the humour is juvenile, some of it is clever. It hits that balance really well.


27: Xcom: Enemy Unknown (PS3, 360)
                I never played the original Xcom, but I can tell ya, this tactical/strategy RPG is amazing. It’s awe-inspiring how great it is. You always have to be paying attention in battle, and outside of it, there’s quite a bit to do.


26: Dungeon Defenders (PS3, 360)
                Oh Dungeon Defenders, one of the few games I bought twice. It’s better on PC but I also played it on 360. It’s a nice twist on the Tower Defense genre, and I got to say, I love the music that plays when the battle starts.


25: The Elder Scrolls V: Skyrim (PS3, 360)
                Some will scoff that this isn’t higher, like my girlfriend, but I’m not as in love with The Elder Scrolls as everyone else. I definitely really enjoy it, and love what it does, but there are aspects of the series, and specifically Skyrim, that knocks it down a bit for me.
                But you can’t deny how much game play there is here, even if some of it is fluff. And I will always say that these games have one of the best levelling systems in any RPG.
                Admittedly, it’s a better experience on PC because it doesn’t have the horrendous loading times providing you have a decent computer and the mods are insane.


24: Kingdoms of Amalur: Reckoning (PS3, 360)
                I like Kingdoms of Amalur a little bit more than Skyrim, to be honest, even though it borrows some from Skyrim. I love the world it creates more than Skyrim, and the battle system is a hell of a lot more fun. I’m probably alone here, but I think it’s a better game. It isn’t as polished but I still really like it.


23: Deus Ex: Human Revolution (PS3, 360)
                Always been a big fan of Deus Ex. It’s weird that it’s this high, but you could stick this in the Top 10 and I’d have absolutely no problem with it. It’s hard to place games in an order.
                I love the world it creates, because I love Sci-Fi.
                The soundtrack is AMAZING.
                I was fearful of it not being so great, not being able to live up to the original, but it mostly did.


22: Bioshock (PS3, 360)
                You could put Bioshock or Bioshock: Infinite in here and I’d be okay with it.
                The shooting feels wonderful and weapons hit with the impact that it should. It’s extremely satisfying to shoot things, but you also got your Plasmids to kill people with.
                Bioshock is a great FPSRPG, and it takes special care to make Rapture a memorable place to be, and the story is fantastic. The twists… oh god the twists.
                It’s also a pretty terrifying game.


21: Hitman: Blood Money (PS3, 360)
                Just from a pure gameplay perspective, the Hitman series is one of the best. It starts you in a level, you walk around, scouting the area, and then you decide how you’re going to assassinate people from the many options available. It doesn’t need an amazing story, it just needs to do this, and Blood Money does this much better than Absolution.
                It also has an extremely satisfying part at the end.



                I hope you enjoyed these picks, but if you didn’t, oh well, I got your page view. Just kidding. Leave me a comment below to tell me how much of an asshole I am for saying that. Make sure to check in tomorrow for 20 – 11. Almost Top 10 baby!