Written By: Tyler
During Gamescom I'm going to try to put up an article near the end of each day where I talk about some of the miscellaneous news that I read/watch or the video game demos that I watch. Tomorrow will have more of a focus on what I think of gameplay because IGN will start streaming and I'm going to try to watch what I can. Also, some of this news may have not actually been released at Gamescom, but it's still stuff of interest during the day.
Meta Knight Is In Smash Bros.
http://www.gamespot.com/articles/super-smash-bros-wii-u-3ds-meta-knight-confirmed-s/1100-6421699/
I liked Meta Knight in the last one so this is good news.
Rise of the Tomb Raider Is Not Actually An Xbox Exclusive... Forever
http://www.gamespot.com/articles/microsoft-admits-xboxs-rise-of-the-tomb-raider-exc/1100-6421700/
Phil Spencer said, "Yes, the deal has a duration. I didn't buy it. I don't own the franchise." So there you have it, it's only a timed exclusive so everybody can stop being so pissed off.
The Crew Is Also Coming To Xbox 360
http://www.gamespot.com/articles/ambitious-racing-game-the-crew-announced-for-xbox-/1100-6421687/
The Crew is being ported to last-gen consoles while being on PC, PS4 and Xbox One. Well... not PS3. And it's still not showing up on Wii U because nothing does.
Overkill Is Making A Walking Dead Co-Op FPS
http://www.gamespot.com/articles/walking-dead-co-op-fps-from-payday-2-developer-ann/1100-6421706/
The makers of Payday 2, Overkill Software, are making a co-op shooter based on the hit TV show/comic series The Walking Dead. There are really no other details at this point.
Play The New Unreal Tournament In Early Alpha Stage Now
http://ca.ign.com/articles/2014/08/13/you-can-play-unreal-tournament-2014-right-now
That's right, you can now play the new Unreal Tournament in a really early version by downloading it from https://ut.rushbase.net/raxxy/Builds, assuming you can get into a server. I haven't tried it as of writing this but people are having problems connecting due to the sheer volume of gamers trying to get in. Because y'know, it's Unreal Tournament.
Metal Gear Solid 5: The Phantom Pain Is Coming To PC/Steam
http://www.gamespot.com/articles/metal-gear-solid-5-pc-versions-revealed-at-gamesco/1100-6421707/
Before I continue, I must say that I really really wanted to see the 60 minute preview of the game... but I was unable to watch it live and as of writing this I can't find a replay. So with that said; Metal Gear Solid 5: The Phantom Pain is coming to PC via Steam, so all you kids in the master race can pick it up.
Fun fact, instead of a replay going up here where it says the livestream was, I got to see some dudes playing Suikoden. Not quite what I wanted but Suikoden is the bomb.
This is a blog about video games. Articles, reviews, trailers, opinion pieces, other stuffs... as long as it's about video games, we doin' this.
Showing posts with label The Walking Dead. Show all posts
Showing posts with label The Walking Dead. Show all posts
Wednesday, 13 August 2014
Gamescom 2014, Day 1: News, Impressions And Other Junk
Friday, 28 March 2014
On The Podcast Episode 7 - Zombies! And Oh Yeah, Games Too
Jacob and Tyler are back... and they're talking about stuff because that's apparently what you do on a Podcast. They talk shop about a bunch of games that have come out like Diablo 3: Reaper of Souls, Infamous: Second Son, Cloudbuilt, but also older games like Minecraft and Halo: Reach. They talk a little bit about TV shows like Brooklyn Nine Nine and The Walking Dead, while also talking about how overdone zombies are (but we still like 'em). Plus, much much more!
Follow Tyler on Twitter @ArtBathednCrime
Gabe made the theme song and you can check him out at www.soundcloud.com/gabriel-vinylz, www.facebook.com/thedungeonstudio or on Twitter @DungeonStudioNY
Listen On Youtube: http://youtu.be/sn_5NMbYxwk
Listen Here: Download MP3: https://archive.org/details/onthepodcast7
Follow Tyler on Twitter @ArtBathednCrime
Gabe made the theme song and you can check him out at www.soundcloud.com/gabriel-vinylz, www.facebook.com/thedungeonstudio or on Twitter @DungeonStudioNY
Listen On Youtube: http://youtu.be/sn_5NMbYxwk
Listen Here: Download MP3: https://archive.org/details/onthepodcast7
Labels:
Brooklyn Nine Nine,
chips,
Cloudbuilt,
Diablo 3,
Facebook,
Gwar,
Infamous: Second Son,
Minecraft,
Oculus Rift,
podcast,
Project Zomboid,
The Walking Dead,
Top 5,
waifu,
Yaiba: Ninja Gaiden Z,
zombies
Sunday, 13 October 2013
'Cause I Gotta Have Faith-a-Faith-a-Faith... The Wolf Among Us Episode 1 - Faith Review
Written By: Tyler Selig
Rating: 8.5/10
Verdict: Episode 1- Faith treats us to a
compelling story and an incredible first episode, where the choices you make
matter.
I am going to start this off by throwing out a blasphemy. I have never
played The Walking Dead. My reasons are ignorant, but I never played it, so I
had no idea what I was getting into in The Wolf Among Us. I heard great things
about the developers and The Walking Dead, but I avoided videos and articles
about the game. I went in mostly blind.
I also never read Fables. It has
always been one of those comic book series that I put on my “To Read” list, but
haven’t gotten around to actually checking that one off.
You play as Bigby, who is the Big
Bad Wolf, only now he is a Sheriff. He has put all the bad things he did in the
past behind him and is now trying to help people out. The game starts with you
meeting Faith, a prostitute who eventually meets an untimely death. So of
course, Bigby wants to know what happened to here, and the rest of Episode 1
consists of you putting on your detective hat to solve the case. From that
point on, you meet a compelling cast of characters from fables of all sorts,
and each interaction is intriguing.
The main draw of The Wolf Among
Us is the decision making, and it succeeded in making me feel like every
question I was asked was important. Whether it’s being aggressive, or saying
nothing, I thought hard – in the small amount of time it gave me, which is
important because it forces you to make hard choices on the fly – about every
decision I made. I was always at the edge of my seat in anticipation of how
what I decided would impact the world around me and my relationships with other
characters.
An adventure game with a focus
on decision making could end badly if you don’t feel that how you react is
important in some way. If you can’t guess it from what I said above, Faith gets it right in a big bad way. Ultimately there is a story arc that
the game will follow, but how you go about your business will change things to
some degree.
Since the first episode falls
within the hardboiled detective genre, it only feels right that the game is
sufficiently dark. From the way characters talk to one another, to the moody
comic book visuals, and to the music which admittedly ended up subtly drawing
me into the situation rather than bringing attention to itself, TellTale has
done everything they could to make you believe in the world you’re inhabiting
for this short period of time (though there are more episodes on the way).
Like Beyond: Two Souls (review
coming in the near future), the game is pretty heavy on making you watch,
outside of some periods where you can walk around in a limited area. However,
the story never fails to be interesting and the questions you get asked making
you keep your hands on the controller or keyboard and mouse, because you only
have a set period of time to answer most of them. So you’re always involved.
There are slight technical problems, frame-rate hiccups during transitions for example, but they really aren’t a big deal and I can’t understand anybody making a big deal out of them. Still, as a reviewer, I feel it is my duty to at least point it out.
Sometimes they throw in fight scenes and these are a blast, despite the fact that you don’t actually move Bigby. Fight scenes consist mostly of QTEs… move left, move right, press up, down, press a button repeatedly. I’m not big into the whole QTE movement, but Episode 1 makes fights action packed by allowing you to move your cursor to objects that are highlighted. What this means is that you could be fighting someone and you have a choice to hit them with a glass, shove them into a wall, etc. This little touch does make you feel more engrossed in the actions on screen.
There are slight technical problems, frame-rate hiccups during transitions for example, but they really aren’t a big deal and I can’t understand anybody making a big deal out of them. Still, as a reviewer, I feel it is my duty to at least point it out.
Sometimes they throw in fight scenes and these are a blast, despite the fact that you don’t actually move Bigby. Fight scenes consist mostly of QTEs… move left, move right, press up, down, press a button repeatedly. I’m not big into the whole QTE movement, but Episode 1 makes fights action packed by allowing you to move your cursor to objects that are highlighted. What this means is that you could be fighting someone and you have a choice to hit them with a glass, shove them into a wall, etc. This little touch does make you feel more engrossed in the actions on screen.
Faith is a wonderful
first episode, and it ends with such a heart-wrenching scene that I can’t wait
to play the next one. Fans of this genre take heed, because this is something
to keep an eye on.
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