Showing posts with label knack. Show all posts
Showing posts with label knack. Show all posts

Saturday, 23 November 2013

PS4 Launch Party - I Don't Have A Clever Title, So Here's A Knack Review



Written By: Tyler Selig


               

Rating: 5.5/10
Verdict: Knack suffers from a lack of real innovation, but if you’re a fan of the genre, it’s also not a terrible game. It’s average in almost every way, but average does not mean bad. Still, there was a great premise here that should have been explored with more depth.


            Knack isn’t a game I would normally be keen on playing. It only looked like a decent platformer, mostly forgettable but not boring, yet I was a little eager to play it only because it is an exclusive PS4 launch title. My original prediction of what the game would offer ended up being correct, and I don’t think it’s an unpopular opinion. Knack is fun, and due to it being one of the only exclusives on a new console, it’s a “Should-Play.” Years down the road I can’t see anybody playing it. I don’t even think it’ll go down as an underrated game, or overlooked, but you never know I suppose.
                You play as Knack, a monster-thing created by a doctor by using relics. Because you are awesome, you can grow or shrink, depending on how many relics you have. It’s a cool idea, and at its core Knack is a neat concept done unimpressively. It’s a shame because there are some interesting things they could do with the character Knack that they refused to do. Instead of crafting a memorable game, they didn’t reach the potential of the idea, and instead gave us an average character platformer.
                The main problem is that the levels just aren’t that fun. They aren’t boring, but you just kind of go through the motions the entire time. The levels are linear, and the platforming – outside of a few sections – is wholly unimpressive and predictable. You run, stop, hit a couple enemies, move on, jump a little, beat up a few people, move on. That’s the entire game.
                That wouldn’t even be a bad thing if the mechanics were solid. While actually hitting enemies is satisfying enough (the slow-mo on final punches adds some oomph), it’s just very limited it what you can do. You can do a jumping attack, or punch. You just punch with the same combo over and over and over and over. There really isn’t much in the way of variety. There are power-ups that you can get, but it’s such a long, drawn out process that you may find yourself completing your first one (as each power-up has multiple things you have to find in order to get it) farther into the game than you would like.
            Even when they attempt to mix things up a bit, by giving you different Knacks like "Stealth Knack," it's just not enough. For example, Stealth Knack is only used to get past beams, and all you do is press a button to activate him. You can't actually sneak past the enemies, so what's the point? Splint Cell this section is not.
The developers wanted it to be simplistic and accessible, which I get, yet the game is actually pretty difficult. I hate to admit it but I died quite often while playing. Aside from the fact that making a challenging game sort-of shits in the face of making a game accessible, it’s not how hard the game is that makes it a tough slug sometimes. If you die, there just isn’t much incentive to play through the same mediocre parts again and again, since the checkpoints usually will put you back a fair amount (though the checkpoints are by no means in terrible positions). It’s for that reason that Knack sometimes feels like a tough slog.
So by now you may be wondering, why is this a 5.5 if most of it is average? Well that’s the thing… so many people view a 5 as a bad rating, but I literally view it as average. Mediocre. Decent. Okay. Whatever you want to say. I give it a .5 because even though the attempts at humour don’t really work, and the game adds nothing new to the action-platformer canon, the visual style is pretty.
It doesn’t show you the technical brilliance of the PS4, because the art-style chosen doesn’t really require that. It’s not photo-realistic, it’s not attempting to be. I liken the visuals to a Pixar movie. In fact I often wondered what it would be like if you just gave Knack to Pixar to begin with and made it a movie instead, because there is a charming story that you could tell here that they didn’t in the game. It’s cute, the visuals are fitting, it’s colourful and the environments aren’t fantastic by any means, but they’re done well.
This game doesn’t just remind me of Pixar. If you spend any time at all with it, you’ll see similarities with Ratchet & Clank and Crash Bandicoot. At first I felt it was a bit of a rip-off, but then after actually researching the developers, I was shown that the lead designer worked on those games, among others, and has a wonderful legacy, especially within this genre. Knowing that disappoints me a little.
I read a comment on either Gamespot or IGN (you’ll notice I often mention them because they are two of the four game sites I check out on a regular basis), where someone said that this game is unfairly crapped on. This person went on to say that if this was released during the Playstation 1 days, it would get an 8 or higher. Good point. I agree a little.
If we weren’t so familiar with this genre, Knack would seem more innovative and wonderful than it does now. I can’t really argue that because someone who has played games for twenty-plus years is harder to impress than someone who just started.
However, often nostalgia gets in the way of quality. There are way too many games that I go back and play and they just aren’t as fun as they used to be. Not because games have moved on, but because the game design just wasn’t all there. There’s a reason old Mario games are still fun today despite how far we’ve come. There’s a reason a game like Spyro or Crash Bandicoot remains fun… it’s because the mechanics are strong. It’s because the level design is interesting. Knack lacks any degree of importance when it comes to these things, and instead offers an all right experience.
So if you’re looking for a game for your PS4, by all means, go ahead and play this. It offers a 10 hour or so campaign, and though I never played the co-op, I’m sure that would be enjoyable as well. But this will not stand the test of time, and it will not go down as anything other than a decent launch title, the type of game you expect when a system first comes out.  That’s my opinion, at least. It’s also my blog!

Wednesday, 20 November 2013

PS4 Launch Party - What's That In The Shadow? Oh, it's Contrast. Hi Contrast. (It's A Review)



Written By: Tyler Selig



                This is my first article for what I’m dubbing, “My PS4 Launch Party.” I intend to write a long review for Killzone: Shadow Fall and Knack. I plan on reviewing Resogun and Contrast, which will be shorter reviews. I may even throw in an article detailing what I think about the actual Playstation 4 itself, but I will not be giving it a rating. I'll probably tease you with the reviews of Resogun and Contrast first, just to tease you before I unload the big daddy reviews, because you're a dirty dirty girl, and you like that.
                So read on for my review of Contrast, a multi-platform game that I played on PS4.


Rating: 6/10
Verdict: Contrast is an entertaining game, but nothing that will set the world on fire. At its core, it’s a solid puzzle-platformer but while it has a cool idea, outside of a couple neat puzzles, it doesn’t use it all that excitingly. A 6 doesn’t mean “shit game,” it means “decent game, worth playing but not exceptional by any means.”


            Contrast reminds me a bit of Lost in Shadow, a superior game that was released on Wii a couple years back. The fact that both games have you using shadows to platform your way through is why I say this. The idea to me was fascinating back when Lost in Shadow was released, and you don’t see many games use that “gimmick,” so I was pretty excited to play Contrast.
                Unfortunately Contrast doesn’t hit the levels of Lost in Shadow, but it’s not a terrible game by any means. You play as Dawn, a mysterious woman who helps a little girl named Didi as she goes through family issues. It would actually be pretty heartbreaking if the writing allowed it to be, as you get to see your parents go through marital problems and you find some things out that would potentially damage a little girl for life. It tells its tale mostly seriously and in a noir-like fashion, which is appealing to me but verbally and visually, but the voice acting and the quality of writing sometimes lets it down… which is a shame because there’s an emotional story here to be told and it doesn’t reach those heights.
                With that said, the visuals aren’t exactly next-gen, but it’s also not a triple-A game. It’s not full-priced, and if you get Playstation Plus right now (which you should because they give you 30 days just for buying), the game is free. The visuals do a competent job of making the world feel alive.
                The biggest disappointment lies within the biggest aspect of gaming: the actual gameplay. It has a cool feature revolving around shadows but it doesn’t really give you engaging platforming or puzzles (outside of a couple which I found slightly challenging and interesting). I felt like there were some real innovative things that could be done here, and since the game only clocks in at about three hours, I felt like the developers should have went balls-to-the-wall and gave us some really intriguing puzzles. Unfortunately, most of it is pretty average and doesn’t live up to its potential.
                If you’re looking for a quick puzzle-platformer to spend your time with in between other games, you can’t go wrong with Contrast. It’s just that if you’re a gamer that’s interested in Contrast, you probably have a backlog of games to play anyway so while I’d give Contrast a minor recommendation, you also won’t be missing much by avoiding it.

               


               

Friday, 1 November 2013

Game Releases for November 2013. Great Title, I Know.




Written by: Tyler Selig

Some of the releases! Oh the insanity!

        

              Hey there readers, it’s me here just telling you what November releases stick out to me. I’m going by North American releases. A lot of them will be games I want to play, but some may not be, because I like to think I’m objective enough to know which games are of interest, even if I’m not personally invested in it.
                This is a big month because we have two consoles launching, this isn’t a full list by any means, and dates are subject to change. There are always going to be a ton of indie games that I don’t know about, as well.
                You want to know what game isn’t going to be released in November? Watch Dogs. That’s right, I rubbed salt in the wound of everyone… including myself. D’oh.



Call of Duty: Ghosts (PC, PS3, 360, Xbone, PS4, Wii U, everywhere, all the time, you can’t escape it) – November 5

Genre: Military First-Person Shooter
Why You Should Be Interested: Because you know exactly what you’re getting with the series. For fans of CoD, which I am not anymore, you are going to get a lot of the same mechanics, with what looks to be slight improvements in a few ways. I’m not saying that in an insulting way, but Call of Duty knows what it does, and it isn’t going to drastically change anything. Nor should it, really. It’d be nice for it to re-invent itself, but a series like this isn’t going to do that, because people want more of the same.

Note: The next gen version will obviously be released at a later date when the system is out.


XCOM: Enemy Within (PC, Xbox 360, PS3) – November 5

Genre: Tactical RPG/ Strategy
Why You Should Be Interested: Because XCOM: Enemy Unknown was one of the better games of this generation, and is an amazing tactical RPG/Strategy game. Enemy Within is an expansion, and therefore will ideally bring more of what made Enemy Unknown so great, but improve upon it. Look, either way, more XCOM is a good thing, so long as it’s done right.


The Guided Fate Paradox (PS3) – November 5

Genre: RPG
Why You Should Be Interested: Because quite frankly, JRPGs are not given enough attention in North America. Gone are the days when JRPGs ruled over here. Admittedly it’s not a game I’m real knowledgeable about, so while it could suck, it could also be one of those overlooked gems that are the most exciting thing about gaming.
The anime graphics are going to bother some people, and I’m sure it will have some of the trappings of the genre, but the dungeon crawling seems solid and the battle system is intriguing. So here’s hoping for the best.




Killzone: Shadow Fall (PS4) – November 15

Genre: First-person shooter
Why You Should Be Interested: Because Killzone is awesome. It’s my multiplayer shooter of choice, and if you enjoy Sci-Fi and class-based multiplayer, with a heavier feeling than other shooters, then Killzone should be your shooter of choice too.
Though it will certainly play similar in a lot of ways, Shadow Fall is doing things a bit differently than other games in the genre. For example, the way you level up is not experience based as much now, rather it’s more accomplishment based. Like it or hate it, at least Killzone: Shadow Fall is carving its own path.
Plus it’s a big launch title and it’s gorgeous.



Ratchet and Clank: Into the Nexus (PS3) – November 12

Genre: Platformer
Why You Should Be Interested: I’m not a massive Ratchet and Clank fan because I haven’t spent as much time with the series as I should, but I’ve liked what I’ve played. I don’t know a lot about the new one but here’s to it being as good as some of their other ones, like Up Your Arsenal.



Baldur’s Gate II: Enhanced Edition (PC) – November 15

Genre: RPG
Why You Should Be Interested: Baldur’s Gate II is an iconic game in the genre. If you’re into these old computer RPGs, you’ll want to pick up the enhanced edition because it’s what you love about the original but… you know, enhanced. Or if you haven’t played it, now is a good time to try it.



Knack (PS4) – November 15

Genre: Action
Why You Should Be Interested: I’m not sure if Knack will be a truly great game. I get the feeling it’s going to be one of those decent but not awe-inspiring launch titles that you mention when you’re thinking back on the system years later and you’re like, “Oh hey, remember Knack? That actually was a pretty good game.”
                Knack isn’t a game I’d say you should be real interested in normally but it’s a launch title and hey, I could be a complete idiot and it could be awesome. You never know. Gameplay videos only tell you so much, you aren’t getting the full experience until you play it yourself.



Warframe (PS4) – November 15

Genre: Third-person Shooter
Why You Should Be Interested: I enjoy Warframe on PC, but I have had an extremely hard time connecting to actually play with my brother so I haven’t been able to get as into it as I’d like. Luckily, this third-person shooter where you can run up walls is coming to PS4.



Contrast (PS4) – November 15

Genre: Puzzle Platformer
Why You Should Be Interested: Mostly because it’s free if you become a Playstation Plus member, which you will end up doing anyway if you want to play games online. It looks like a solid game… moody and stylish, it could be a lot of fun.



Resogun (PS4) – November 15

Genre: Side-scrolling Shoot ‘Em Up
Why You Should Be Interested: Pretty much the same reason you should be interested in Contrast if you’re a Playstation 4 owner and you are getting Playstation Plus. It’s a free game, and it’s got classic side-scrolling shooter gameplay. I feel like people look at the launch now that Watch Dog’s isn’t going to be there, and they say there aren’t any games when there are… some aren’t AAA titles, but that doesn’t mean they won’t be awesome. Resogun and Contrast could both be really good.



Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U) – November 15

Genre: Sport
Why You Should Be Interested: If choosing characters from Mario or Sonic and having them participate in Olympic events is your thing, and you’re looking for what will hopefully be a fun sports title… then this is probably a good choice.



Killer Instinct (Xbone) – November ?

Genre: Fighting Game
Why You Should Be Interested: Just to see where Killer Instinct is at these days. I never thought KI was the best fighter or even close, but I had some fun with previous entries. I’m curious about this one but I’m not so sure about the pricing strategy.



Dead Rising 3 (Xbone) – November 22

Genre: Survival Horror
Why You Should Be Interested: One of the biggest Xbone launch titles, and a series that is pretty loved. I’ve only played the first but I enjoyed it. I enjoyed running around a mall hitting zombies with whatever I could get my hands on. I’m not sure what the second was like, but Dead Rising 3 could be a good way to start your Xbone journey.



Forza Motorsport 5 (Xbone) – November 22

Genre: Racing
Why You Should Be Interested: Because it’s a racing game on launch day. Seriously. That’s what people do. Not me because I’m a rebel or whatever. I’ve also never played Forza and tend to prefer Mario Kart type racers, but if you’re a sim racing fan, I imagine this will be a good time. But Forza fans know more about this than me.



Ryse: Son of Rome (Xbone) – November 22

Genre: Action
Why You Should Be Interested: When I first saw it, it was a pretty QTE based fighter, which turned me off. But since, it’s been said that it’s not just that. I don’t know if anybody is sold on Ryse at this point or not. But with that said, it got people talking so it’s worth paying attention to.



Mario Party 3DS (3DS) – November 22

Genre: Party game
Why You Should Be Interested: You like party games, you’re probably a fan of Mario Party. I might actually pick it up because it’ll be something easy to sink my teeth into on the go (like at work when I’m supposed to be working).



The Legend of Zelda: A Link Between Worlds (3DS) – November 22

Genre: Action/Adventure
Why You Should Be Interested: Like I even have to tell you. If you’re into Zelda, you’re going to get it, and chances are, you’re into Zelda. My biggest blasphemy throughout my almost 30 years on this planet is that I’m actually not a big Zelda fan. There are some that I enjoyed but I don’t love them. A Link to the Past is the one I came closest to loving, however, and since this is a sequel, I say power to it.
                It looks to be more of the same, but they did throw in the mechanic where you can turn into a drawing, which seems neat. But who am I kidding? More of the same is more than enough for Zelda fans, and that’s not a criticism because I understand it.



Super Mario 3D World (Wii U) – November 22

Genre: Platformer
Why You Should Be Interested: Because it’s Mario and it doesn’t matter how much Nintendo haters want to shit on Nintendo for releasing Mario all the time, Mario is awesome. It’s fun for kids and the mechanics are good for adults too. If you can’t enjoy Mario I don’t know what to tell you. This looks like another solid entry in a legendary series.



The Wolf Among Us: Episode 2 -- Smoke and Mirrors (PC, Xbox 360, PS3)

Genre: Adventure
Why You Should Be Interested: First off, IGN says November but I don’t know if that’s actually been confirmed.
                Second, I reviewed the first Episode here, and I loved it. If this is more of the same, and progresses the story in an interesting way where player choices matter somewhat, then we have another winner. I’m sure this will be just as good as the first, and I can’t see the gameplay changing much.
                If this kind of game is your thing, you’ll want to check out Episode 2 and well, the first one if you haven’t already.



X Rebirth (PC) – November 15

Genre: Space Sim
Why You Should Be Interested: It looks like X Rebirth might end up being something truly special. It is clear that there is a lot of care put into making this a memorable space sim, from the combat to the ship/empire building, it’s surely something to sink your teeth into if you’re into Space.


Battlefield 4, LEGO Marvel Super Heroes and Assassin’s Creed IV: Black Flag also see releases on next gen systems but I talked about them last month so I’m not going to talk about them again.


So that’s it for this month. Like I said above, there are games I’ve missed, but this is still a pretty solid list of games to keep you entertained this month.
                Miss any games you’re excited for? Let me know in the comments below.