Written By:
Tyler Selig
Well everybody, here it is, the
moment you’ve been waiting for – my top 40 games of 2013. I will be posting up
ten every day for the next four days, so let’s have some fun with this.
40: One
Way Heroics
The Roguelike is a pretty common
genre within the indie community, and I can see why because it means there’s a
lot of replay value. One Way Heroics does a kind of “forced progression” where
every time you take a step, the screen moves to the right a little. What this
means is that you have to make choices as you play, about where to go, because
you may prevent yourself from getting somewhere if you’re not careful. It’s a
neat concept and one that makes One Way Heroics stand out.
39: The
Showdown Effect
There’s this game named ZP2KX
that I really like, but the online community is almost non-existent because it’s
just an indie game. I love the side-scrolling death matches, though. The
Showdown Effect is a lot like it… I don’t think it’s as good but it’s still
pretty solid and a lot of fun.
38:
Sluggish Morrs
Sluggish Morrs is a surreal
indie game (one of two with the title Sluggish Morrs). It’s short and free, and
I just enjoy how weird and creative it is. It’s not for everybody though.
37: The
Cave
Ron Gilbert returns with another
charming, funny puzzle-platformer/adventure title. It’s a lot of fun exploring
the cave because there’s real personality involved in this game and the puzzles
are logical.
36: Sense
Sense is a short game made for
Ludum Dare, where you basically have to use two senses in order to get through
the game. It’s a quick, yet entertaining adventure, but what sets it above is
the clear sense (ha) of atmosphere. It’s not that the game is graphically
impressive because it’s rather simplistic… it’s that the one song that plays as
you platform is, well, fucking incredible.
35: The
Incredible Adventures of Van Helsing
I’m a big fan of the ARPG –
action-RPG to those who aren’t as cool as me – and this was a surprise for me.
It’s not the best of the best, by any means, but it was a completely solid
experience and a worthy addition to the ARPG canon.
34:
Monaco
I think this isn’t higher
because I played it by myself. It’s a wonderful game with a great art-style and
lovely music. It also has a focus on playing with other people but for some
reason I flew solo. It’s still an awesome game, though.
33: Army
of Two: The Devil’s Cartel
Speaking of playing with other
people, I have a bias towards games that are geared towards co-op. It’s why I’ve
always been a fan of the Army of Two series and think that they’re a tad
underrated. They don’t do anything that new, but they’re entertaining
third-person shooters. Some of the criticisms I saw levelled on this game are
ridiculous though. No air guitaring? The bromance shit was always stupid
anyway. It doesn’t make sense for two men to take down an entire cartel? Guess
what, it’s an action video game.
32:
Shadowrun: Returns
I believe I said this in my
article yesterday, but I’ll repeat it. While this isn’t as good as the SNES
classic, it’s still worth playing because Shadowrun is a rich and deep
universe, and this game does it justice. The fact that they give you tools to
make your own is also a plus.
31:
Metro: Last Light
I skipped out on the first Metro
for whatever reason, but I played this one and it’s a tense, creepy and
action-packed first-person shooter. It’s really well done.
Well that’s it for today… make
sure to tune in again tomorrow for my next ten picks!
No comments:
Post a Comment