Written By: Tyler
Gamescom is over for another year, and like any respectable gaming website (ha), I need to give out a few awards. Let's get right to it.
Game of the Show
Middle-earth: Shadow of Mordor
I gave Evolve the award at E3 this year because it does look like a special game, and I don't know if it's just because I'm starting to get burnt out on it or what, but I'm not giving it to Evolve this time around.
I think I have to give it to Middle-earth: Shadow of Mordor because while I am well aware of the game and what it is promising, getting to see it in action more just left me more excited. I don't feel like I'm getting burnt out on it. Both Middle-earth and Evolve are revolutionary to some extent, but I dig Mordor more.
Surprise of the Show
Silent Hills/PT
It's really hard to beat a new Silent Hill announcement, especially when it's done suddenly and in the form of a seemingly unrelated teaser trailer.
Aside from that, I was really intrigued by Wild and I'm curious by what it's going to offer.
Press Conference of the Show
Sony
Even though the Microsoft press conference felt bigger with the emphasis on bigger titles, Sony had two of the biggest surprises of the show for me -- as mentioned above -- and it was just a solid collection of lesser-known games. There is a time for AAA titles and a time for indies, so I'm not really putting more importance on either, so it is literally just Wild and the announcement of the Silent Hills teaser that put it over the edge for me.
Disappointment of the Show
Dead Island 2 Has No Story, Assassin's Creed Unity Has Microtransactions
I was wondering why we had Dying Light and Dead Island 2 coming out fairly close to one another, but Gamescom has shown that they are a lot different. Though they have some similar elements, Dying Light has more parkour and more story, so it'll be more like the first Dead Island but better.
Dead Island 2, on the other hand, seems to be endless with no real narrative to drive it forward. Even though the first Dead Island, and Riptide, didn't have amazing stories it was still something. So unless I'm completely misunderstanding, I think Dead Island 2 will get boring because doing missions is not what it's all about. Give us something else.
I'm also disappointed with Ubisoft because there is no fucking reason for a AAA title to have Microtransactions. I always thought Ubisoft was a company we could love, but they seem to be going down an EA route in some ways. They aren't nearly as bad, but Ubi... don't mess this up. There is no justification for this, even if they claim it won't affect gameplay and you can acquire all the stuff without spending money. How do we trust that progression hasn't been tweaked to accommodate the cash grab?
Unrealistic Desire For Gamescom
An Announcement of a New Perfect Dark
Before Gamescom, there was talk of a new Rare game that wasn't focused on Kinect. I'm all for that. While other people said a new Conkers (which would be awesome, don't get me wrong), Banzo-Kazooie or even a Diddy Kong Racing, I wanted a new Perfect Dark because I loved the first one and Perfect Dark Zero, even if Zero was a bit of a step down. Alas, no such luck. I knew this though, because PD doesn't seem to be the series that people want to see Rare revive. I don't get it though, because Rare became truly legendary with Goldeneye for the N64 and Perfect Dark is actually a better game.
The Trend of Gamescom
4 vs 1 Multiplayer, Player Invasion In Single-Player
There is no doubt that this year, the trend of Gamescom was a focus on 4 vs 1 multiplayer. When Evolve was first shown, everyone thought it was really cool. It still is, but games like Shadow Realms, Dying Light and I think a couple others are now jumping on the bandwagon. I'm not criticizing it, I'm just simply saying that it seems to be the newest trend in gaming.
There is also a focus on having multiplayer that blends seemlessly into the single-player experience. We've seen a few games in Gamescom like this, such as the new Metal Gear, Dying Light, etc. I'm iffy on this because when I'm playing a single-player game I want to enjoy the single-player without fearing that I'm going to miss out on stuff in my campaign because I'm not playing multiplayer. It's still a very cool idea, however.
This is a blog about video games. Articles, reviews, trailers, opinion pieces, other stuffs... as long as it's about video games, we doin' this.
Showing posts with label Dead Island 2. Show all posts
Showing posts with label Dead Island 2. Show all posts
Sunday, 17 August 2014
The Gamescom 2014 Closing Ceremony - Best Game of the Show, Surprise of the Show, Disappointment of the Show, And More!
Labels:
4 vs 1 multiplayer,
assassins creed unity,
Dead Island 2,
dying light,
Evolve,
game of the show,
Gamescom 2014,
metal gear solid v: the phantom pain,
Microsoft,
Perfect Dark,
pt,
rare,
silent hills,
Sony,
Wild
Friday, 15 August 2014
Gamescom 2014, Day 3 -- Hellraid, Dead Island 2 Has No Story, Shadow Realms Is Less Nerdy Than D&D And Borderlands: The Pre-Sequel Has A Badass Claptrap
Written By: Tyler
Hello again people, and I hope you're enjoying Gamescom. I was occupied with a bunch of stuff today so I didn't get to stream every demo shown on IGN like I did yesterday, but I have a little bit before bed so I wanted to take a moment to give my impressions on a few of the demos shown today. I only picked the ones I was interested in, or games I never heard of. Tomorrow I will have a more complete article.
Hellraid -- Hellraid is a first-person hack n' slash game. First-person melee combat has a habit of not being that fluid, so I hope Hellraid can get it right. It'll have light RPG elements and is "somewhere in between RPG and action." It was described as Dead Island meets Elder Scrolls and I think that seems like a decent comparison.
It has three gameplay modes; mission mode, story mode and arena. Story mode is obvious, and with mission mode you basically just do missions and get points. Arena mode is just basically survival. You can play all three modes in single-player or co-op.
I don't really think Hellraid will be much, but it'll probably be okay. Since there apparently isn't a lot of RPG in this and exploration is there but not on the scale of an Elder Scrolls game, it's pretty dependent on the combat and I don't think, from this demo (and yes I know it's early), that Hellraid will deliver an exciting experience.
Dead Island 2 -- Dead Island 2 takes place in California and promises 8 player co-op gameplay. I'm going to be honest: as long as it gives me a similar experience to the first Dead Island, minus the bugs and glitches, I'm in. I am all for playing an open-world zombie game with someone.
It doesn't appear to change the formula much, but it is evolving it a little bit. Now you can do things like light the grass on fire, Far Cry style, or dual wield weapons.
Oh wait, supposedly you can't really beat the game, because it keeps going and you keep getting missions. So... there isn't a story? I don't know about this. Even though Dead Island had a stupid story, it was still something driving the game forward and this worries me. I think Dying Light will shit all over this.
Shadow Realms -- I was a little confused about this RPG. It's a more modern Fantasy Bioware game but they seem to be doing something a little different this time around.
The core gameplay is 4 vs 1 where the other players where one player is basically a Dungeon Master (Shadowlord in this game) and can take control of everything while you and your friends team-up and try to beat the missions.
It has elements of Bioware with the conversations and whatnot, but they're putting a spin on their own formula. It could be good but I don't know. I have faith in Bioware, but I'll have to wait and see when it comes to this game.
Borderlands: The Pre-Sequel -- In this demo we got to see Claptrap. I love that little bastard, so I'm down.
It starts with them putting points into his skill tree. I enjoy that he has a highfive skill where if you return it you'll get buffs but if you don't only he does.
Aside from that, this is Borderlands and I'm okay with that. I would have preferred Borderlands 3 on more powerful hardware rather than this spin-off on last-gen (and PC), but they are doing a few new things with it so I'm up for another Borderlands adventure. They're fun with a friend.
Hello again people, and I hope you're enjoying Gamescom. I was occupied with a bunch of stuff today so I didn't get to stream every demo shown on IGN like I did yesterday, but I have a little bit before bed so I wanted to take a moment to give my impressions on a few of the demos shown today. I only picked the ones I was interested in, or games I never heard of. Tomorrow I will have a more complete article.
Hellraid -- Hellraid is a first-person hack n' slash game. First-person melee combat has a habit of not being that fluid, so I hope Hellraid can get it right. It'll have light RPG elements and is "somewhere in between RPG and action." It was described as Dead Island meets Elder Scrolls and I think that seems like a decent comparison.
It has three gameplay modes; mission mode, story mode and arena. Story mode is obvious, and with mission mode you basically just do missions and get points. Arena mode is just basically survival. You can play all three modes in single-player or co-op.
I don't really think Hellraid will be much, but it'll probably be okay. Since there apparently isn't a lot of RPG in this and exploration is there but not on the scale of an Elder Scrolls game, it's pretty dependent on the combat and I don't think, from this demo (and yes I know it's early), that Hellraid will deliver an exciting experience.
Dead Island 2 -- Dead Island 2 takes place in California and promises 8 player co-op gameplay. I'm going to be honest: as long as it gives me a similar experience to the first Dead Island, minus the bugs and glitches, I'm in. I am all for playing an open-world zombie game with someone.
It doesn't appear to change the formula much, but it is evolving it a little bit. Now you can do things like light the grass on fire, Far Cry style, or dual wield weapons.
Oh wait, supposedly you can't really beat the game, because it keeps going and you keep getting missions. So... there isn't a story? I don't know about this. Even though Dead Island had a stupid story, it was still something driving the game forward and this worries me. I think Dying Light will shit all over this.
Shadow Realms -- I was a little confused about this RPG. It's a more modern Fantasy Bioware game but they seem to be doing something a little different this time around.
The core gameplay is 4 vs 1 where the other players where one player is basically a Dungeon Master (Shadowlord in this game) and can take control of everything while you and your friends team-up and try to beat the missions.
It has elements of Bioware with the conversations and whatnot, but they're putting a spin on their own formula. It could be good but I don't know. I have faith in Bioware, but I'll have to wait and see when it comes to this game.
Borderlands: The Pre-Sequel -- In this demo we got to see Claptrap. I love that little bastard, so I'm down.
It starts with them putting points into his skill tree. I enjoy that he has a highfive skill where if you return it you'll get buffs but if you don't only he does.
Aside from that, this is Borderlands and I'm okay with that. I would have preferred Borderlands 3 on more powerful hardware rather than this spin-off on last-gen (and PC), but they are doing a few new things with it so I'm up for another Borderlands adventure. They're fun with a friend.
Wednesday, 11 June 2014
E3 Day 2 - Did You Know That E3 Has Games? Bayonetta 2, DubWars, Rainbow Six, Payday 2 And More!
Written By: Tyler
Here we are ladies and gentlemen, the second day of E3 2014. Today I will just be doing impressions of some of the games I watched today.
Evolve -- Evolve is really shaping up to be a great thing. I know I've been pretty positive throughout E3, but a lot of these games just look so good. Of course, I'm really digging the premise of Hunters vs Monster in this game, but the fact it has an ecosystem where the monster you're hunting isn't the only threat is wonderful. I enjoy that the other creatures within the ecosystem can eat the food that the monster needs. If this game ends up sucking, which it doesn't look like it will, there will be a lot of disappointed people.
Broforce -- It looks like a chaotic, retro romp through the shooters of days gone by, with a sense of humour to boot. It should be entertaining. I don't think it's going to do what Mercenary Kings did with the genre, but this will be a blast to play with friends.
Dead Island 2 -- Am I the only one who isn't excited for a Dead Island MOBA? I actually enjoy the Dead Island games, flaws and all, but this? No thank you. Dying Light is where it's at for me.
Dragon Age: Inquisition -- I was pre-ordering some games during the demo of it, so my attention was divided, but Dragon Age looks pretty and it may be my first journey into the world of Dragon Age.
Star Citizen -- This is a game that a lot of PC gamers are hyped for. They showed a demo that was mostly flying through space, and the mechanics of the ship when you are flying. The game is shaping up very nicely.
Lara Croft & The Temple of Osirus -- This is a sequel to Lara Croft and The Guardian of Light and I have never played that. I've seen some videos, and it looked fun, but I just never took the jump and bought it. However, I have a bias towards co-op games and Temple of Osirus looks like it is going to be bigger and better, with completely solid puzzle/action co-op where you can troll people and have them fall to their death in spikes (seriously, we saw that for a while during the video).
H1Z1 - We're in a time where we have a bunch of MMO survival games, but none of them are done. H1Z1 is no different, and it's very much like DayZ and Rust. They didn't show us a lot of actual gameplay because it's still early, but I'm excited for this, more than I am DayZ.
Guns Up! -- From the video I saw, this game succeeds despite its title. Seriously, what a god awful name for a game. However, don't judge it based on that because it actually looks like a need little tactical/strategy shooter.
Rainbow Six: Siege -- The biggest fear of a new Rainbow Six is that it'll just be another dumb shooter. Despite the fact that it's very early in its development, Rainbow Six looks like it's a real Rainbow Six -- tactical with a need for teamwork. That's all R6 fans want.
The Evil Within -- I think The Evil Within will be scary because it's very easy to scare me. I'm sure there will be some memorable gore and jump scares, but I am not psyched for the game. I just don't see it as being a horror game that ranks among the best. It kind of looks like just another scary game. I hope I'm wrong, and perhaps other people see things I don't, but I haven't gained any new appreciation for it over the course of E3.
Hunt: Horrors of the Gilded Age -- This looks a bit like a Left 4 Dead but with a more Southern Gothic feel -- not in the way it feels or plays because it's 3rd person as opposed to 1st, but because it's set-up like L4D. I am glad it isn't just zombies we're shooting, and in the video shown we got to see them fighting a witch. I think that in itself, changing the scenery up, is reason enough to at least keep an eye on this one. So many shooters look alike that it's hard to tell at this point if it'll be just that, but I have some hopes for this one.
Hohokum -- Here we have a colourful indie game that appears to be you just flying around. But that's the point. The world reacts to you, and since there isn't anything telling you what to do, everything you do is right (I can get behind that logic). It's got a simplistic visual style, but the blend of colours makes it a bright and gorgeous game. It strikes me as a very relaxing game, and the type of experience that you want when you just want to unwind after a tough day... like when you want to watch a movie but you really don't want to have to think about it so you watch something dumb. I'm not saying this game is dumb, I'm just saying it looks like it'll have the same affect. It will be released on August 12th of this year on PS3, PS4 and PS Vita. I will more than likely get this.
Payday 2: Big Bank Heist -- Payday 2 is a good game, and much better than the first. I'm not as obsessed with it as I should be, since I love the concept, because there are little things that would make the heists better that they just haven't included. It's a big improvement over the first but there's room to grow. This DLC looks like more of the same, but more missions is a good thing.
Bayonetta 2 -- I didn't even need to see videos because I have it pre-ordered. It's still as zany and nuts as the original... but what happened to her hair! I'm excited for this.
DubWars -- A shooter where you're character shoots based on the sounds of the song, so if it's silent, you can only avoid enemies. This music-based gameplay makes this a game worth playing and while the graphics are really not that appealing, I love the concept. I could be wrong here, but apparently the launch is Friday... only I thought I heard that the "launch" was actually not the full game, but early access. If I'm right, I have to ask... is that what is considered a launch these days? I won't rant about this, because maybe that's a post for another time, but I'll leave it at that.
Well readers, this is all I got for the day. I know I've missed games over the past few days, but video game journalism is hard and I quit! No, not really, I don't quit, but it is quite difficult to catch everything, especially when you factor in that there are some games I just don't care about.
Anything I missed that you're into? Message me on Twitter @ArtBathednCrime or leave a comment below, and I will see you tomorrow, where I'll do another post like this, and do an E3 Awards post.
Here we are ladies and gentlemen, the second day of E3 2014. Today I will just be doing impressions of some of the games I watched today.
Evolve -- Evolve is really shaping up to be a great thing. I know I've been pretty positive throughout E3, but a lot of these games just look so good. Of course, I'm really digging the premise of Hunters vs Monster in this game, but the fact it has an ecosystem where the monster you're hunting isn't the only threat is wonderful. I enjoy that the other creatures within the ecosystem can eat the food that the monster needs. If this game ends up sucking, which it doesn't look like it will, there will be a lot of disappointed people.
Broforce -- It looks like a chaotic, retro romp through the shooters of days gone by, with a sense of humour to boot. It should be entertaining. I don't think it's going to do what Mercenary Kings did with the genre, but this will be a blast to play with friends.
Dead Island 2 -- Am I the only one who isn't excited for a Dead Island MOBA? I actually enjoy the Dead Island games, flaws and all, but this? No thank you. Dying Light is where it's at for me.
Dragon Age: Inquisition -- I was pre-ordering some games during the demo of it, so my attention was divided, but Dragon Age looks pretty and it may be my first journey into the world of Dragon Age.
Star Citizen -- This is a game that a lot of PC gamers are hyped for. They showed a demo that was mostly flying through space, and the mechanics of the ship when you are flying. The game is shaping up very nicely.
Lara Croft & The Temple of Osirus -- This is a sequel to Lara Croft and The Guardian of Light and I have never played that. I've seen some videos, and it looked fun, but I just never took the jump and bought it. However, I have a bias towards co-op games and Temple of Osirus looks like it is going to be bigger and better, with completely solid puzzle/action co-op where you can troll people and have them fall to their death in spikes (seriously, we saw that for a while during the video).
H1Z1 - We're in a time where we have a bunch of MMO survival games, but none of them are done. H1Z1 is no different, and it's very much like DayZ and Rust. They didn't show us a lot of actual gameplay because it's still early, but I'm excited for this, more than I am DayZ.
Guns Up! -- From the video I saw, this game succeeds despite its title. Seriously, what a god awful name for a game. However, don't judge it based on that because it actually looks like a need little tactical/strategy shooter.
Rainbow Six: Siege -- The biggest fear of a new Rainbow Six is that it'll just be another dumb shooter. Despite the fact that it's very early in its development, Rainbow Six looks like it's a real Rainbow Six -- tactical with a need for teamwork. That's all R6 fans want.
The Evil Within -- I think The Evil Within will be scary because it's very easy to scare me. I'm sure there will be some memorable gore and jump scares, but I am not psyched for the game. I just don't see it as being a horror game that ranks among the best. It kind of looks like just another scary game. I hope I'm wrong, and perhaps other people see things I don't, but I haven't gained any new appreciation for it over the course of E3.
Hunt: Horrors of the Gilded Age -- This looks a bit like a Left 4 Dead but with a more Southern Gothic feel -- not in the way it feels or plays because it's 3rd person as opposed to 1st, but because it's set-up like L4D. I am glad it isn't just zombies we're shooting, and in the video shown we got to see them fighting a witch. I think that in itself, changing the scenery up, is reason enough to at least keep an eye on this one. So many shooters look alike that it's hard to tell at this point if it'll be just that, but I have some hopes for this one.
Hohokum -- Here we have a colourful indie game that appears to be you just flying around. But that's the point. The world reacts to you, and since there isn't anything telling you what to do, everything you do is right (I can get behind that logic). It's got a simplistic visual style, but the blend of colours makes it a bright and gorgeous game. It strikes me as a very relaxing game, and the type of experience that you want when you just want to unwind after a tough day... like when you want to watch a movie but you really don't want to have to think about it so you watch something dumb. I'm not saying this game is dumb, I'm just saying it looks like it'll have the same affect. It will be released on August 12th of this year on PS3, PS4 and PS Vita. I will more than likely get this.
Payday 2: Big Bank Heist -- Payday 2 is a good game, and much better than the first. I'm not as obsessed with it as I should be, since I love the concept, because there are little things that would make the heists better that they just haven't included. It's a big improvement over the first but there's room to grow. This DLC looks like more of the same, but more missions is a good thing.
Bayonetta 2 -- I didn't even need to see videos because I have it pre-ordered. It's still as zany and nuts as the original... but what happened to her hair! I'm excited for this.
DubWars -- A shooter where you're character shoots based on the sounds of the song, so if it's silent, you can only avoid enemies. This music-based gameplay makes this a game worth playing and while the graphics are really not that appealing, I love the concept. I could be wrong here, but apparently the launch is Friday... only I thought I heard that the "launch" was actually not the full game, but early access. If I'm right, I have to ask... is that what is considered a launch these days? I won't rant about this, because maybe that's a post for another time, but I'll leave it at that.
Well readers, this is all I got for the day. I know I've missed games over the past few days, but video game journalism is hard and I quit! No, not really, I don't quit, but it is quite difficult to catch everything, especially when you factor in that there are some games I just don't care about.
Anything I missed that you're into? Message me on Twitter @ArtBathednCrime or leave a comment below, and I will see you tomorrow, where I'll do another post like this, and do an E3 Awards post.
Labels:
Bayonetta 2,
Broforce,
Dead Island 2,
Dragon Age: Inquisition,
DubWars,
E3,
E3 2014,
Ed Day 2,
Evolve,
Guns Up!,
H1Z1,
Hohokum,
Lara Croft & The Temple of Osirus,
Rainbow Six: Siege,
Star Citizen,
The Evil Within
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